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1. Propose Battle Recorder - in Assembly Hall [original thread]
When you're shooting people in the face, you don't have time to look at the nice explosions. This feature will would be great to watch, savour, and share those awesome eve moments.
- by Kronsur Boon - at 2010.02.25 14:44:00
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2. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Originally by: Commandante Caldari Edited by: Commandante Caldari on 16/02/2010 12:05:57 What's very important: an EVE Post-Render Engine. The recorded data should be able to be post-rendered for a new level of visual effects, perfect...
- by Kronsur Boon - at 2010.02.25 11:31:00
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3. Scorpion looks sick, now lets look at the Dominix - in Player Features and Ideas Discussion [original thread]
The Domi is definitely in need of a makeover. If the improved design could reflect it's role, that would be awesome. Other ships that I would like to see have a make over are:- Imicus, Osprey, and Ibis.
- by Kronsur Boon - at 2010.02.25 09:59:00
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4. Log/replay of fights - in Player Features and Ideas Discussion [original thread]
Some sort of record/playback is at the top of my wish list. You might like to check out an existing thread regarding a battle recorder http://www.eveonline.com/ingameboard.asp?a=topic&threadID=779893 . There are some excellent suggestions, and g...
- by Kronsur Boon - at 2009.10.21 07:54:00
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5. More cinematic / camera options - in Player Features and Ideas Discussion [original thread]
Some interesting ideas. There is an existing thread regarding a battle recorder http://www.eveonline.com/ingameboard.asp?a=topic&threadID=779893 that maybe worth a look.
- by Kronsur Boon - at 2009.10.21 07:48:00
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6. Skill Point Idea - in Player Features and Ideas Discussion [original thread]
If the OP suggested instant remapping of skills, then I would be deadset against it, but he hasn't. The ability to drop skills, in favour of a decreased training time, does seem reasonable to me. The increased rate skill training does not encoura...
- by Kronsur Boon - at 2009.10.09 15:30:00
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7. Skill Point Idea - in Player Features and Ideas Discussion [original thread]
I can understand the resistance to this idea, especially if you are a seasoned player. To an older character, spending a few days/weeks training up a new skill doesn't have a big impact on your game play, and isn't a big deal. To a new player, un...
- by Kronsur Boon - at 2009.10.09 12:23:00
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8. Skill Point Idea - in Player Features and Ideas Discussion [original thread]
I like the idea. I understand why older players would prefer not to allow skill remapping, it doesn't fit with the harsh realities of Eve; but I think it's would be a valuable feature for players between the 2 to 10 million SP level. The OPs sugg...
- by Kronsur Boon - at 2009.10.09 09:51:00
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9. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
A method to share Battle-data via cosmos would be very handy feature, but I suspect Chribba and eve-file would beat CCP to the punch I'd be happy with just the ability to record and playback, similar to Half-Life 2's built-in demo-record. Everyt...
- by Kronsur Boon - at 2009.08.28 13:04:00
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10. Idea for a new cloaking mechanic - in Player Features and Ideas Discussion [original thread]
I support KentuckyFriedJedi stance on AFK cloakers. A player who enters a hostile system and cloaks, to distrupt operations, and divert forces to protect the system, is a perfectly valid tactic. A player who enters a hostile system, cloaks and ...
- by Kronsur Boon - at 2009.08.18 07:57:00
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11. Idea for a new cloaking mechanic - in Player Features and Ideas Discussion [original thread]
Edited by: Kronsur Boon on 17/08/2009 15:52:33 Originally by: Santiago Fahahrri Originally by: Kronsur Boon Eve is a game, and it should be played; if you don't want to play, then log off. Unfortunately the Local channe...
- by Kronsur Boon - at 2009.08.17 15:45:00
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12. Idea for a new cloaking mechanic - in Player Features and Ideas Discussion [original thread]
This is a tricky subject because it's in the grey area of possible abuse of a intended game mechanic. The tactical use of cloaks in an important part of Eve, and for that reason I don't want to see the cloak nerfed. However, players who cloak an...
- by Kronsur Boon - at 2009.08.17 15:19:00
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13. New Dev Blog: The Second Coming of Moondoggie - in EVE Information Portal [original thread]
Great to hear that CCP are using Chromium. I really hope CCP fully implement the ability to whitelist and blacklist websites. Fuctionality, like we see in the Firefox plugin NoScript, really needs to be included from the start.
- by Kronsur Boon - at 2009.08.17 08:16:00
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14. [Issue] The new L4 Agents - Wrong Approach - in Assembly Hall [original thread]
Signed The existing mission system does not scale. There is no real intensive to move to the lower quality, or more dangerous missions agents.
- by Kronsur Boon - at 2009.05.29 12:01:00
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15. New Dev Blog: New Level 4 Agents - in EVE Information Portal [original thread]
This change looks like "feeding the fat kid". Adding more mission agents for the most popular races does, on the surface seem like a good idea, but this doesn't solve the problem of over crowded mission hubs. Removing the smaller ships from the m...
- by Kronsur Boon - at 2009.05.29 11:10:00
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16. Nerf Hisec - in Player Features and Ideas Discussion [original thread]
When I first started Eve, I found running level 3 and 4 missions great fun. All those ships to blow up, whatÆs not to like. However, very quickly I realised how detached from the Eve universe I was. There were 200 other pilots in local, and they m...
- by Kronsur Boon - at 2009.05.21 13:10:00
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17. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Edited by: Kronsur Boon on 20/05/2009 17:14:22 Hi-sec mission running. There seems to be a imbalance with the risk and reward. The missions are effectively farmed. The vast amounts of loot dropped (when measured as a whole) make production o...
- by Kronsur Boon - at 2009.05.20 17:08:00
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18. New download system in testing. - in Test Server Feedback [original thread]
I see the great advantages in using a p2p network to distribute files. However, I will not use a propriety p2p network like Pando. There are several reasons for this. If I'm going to install an application that shares my system's bandwidth and res...
- by Kronsur Boon - at 2009.05.16 13:14:00
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